Alien & Prometheus

Giger and his Alien

When Ridley Scott scanned through the volume of Necronomicon, given him by writer/producer Dan O'Bannon, it was clear to him who should design the creature for their upcoming science fiction/horror film from 20th Century Fox. Giger wanted to create something new for the film, but Scott insisted that he had found the creature and that it was just right.

Giger Necronom IV

Giger began working on the project in 1978, strictly as creature designer. But it soon became apparent that his abilities were such that he should be hired to do the sets and actually sculpting of the film's key elements. Giger and his then wife Mia Bonzanigo spend months on end at England's Shepperton Studios, intensely working on the film.

"I actually realized during pre-production that we had a very special film on our hands? We had a huge sound stage and had it locked off for total secrecy. It was a very intense time for all, but through all of this, I found Giger to be very amusing as a person which made him great fun to work with." - Ridley Scott

"ALIEN, largely due to Giger's involvement, is a genuine work of art." - Toby Young, The Guardian

In 1980, Giger received the Oscar for his design work on the film.

Giger was not asked to work on Cameron's dynamic ALIENS, instead brought in by Fox to work on Poltergeist II. He did do some design work for ALIEN III, though his well considered ideas were really never used by director David Fincher.

It is the overpowering design aesthetic of this Swiss maestro that continues to make the ALIEN series the success it is.

Much more can be found in the best selling art book, Giger's Alien.

H.R. GIGER'S FILM DESIGN BOOK, 1996
Introduction by RIDLEY SCOTT


scott.jpg (16733 Byte)I was first introduced to H.R.Giger's art work while in the very early stages of pre-production for ALIEN. The writer and co-producer Dan O'Bannon showed me a copy of "H.R. Giger's Necronomicon" book, and I immediately saw the potential his work had to offer the project. The executive producers were a bit hesitant in initially committing to his art until they had a director locked up. In this case that wound up being me. My enthusiasm with regard to the film increased significantly as I realized we had the ability to create a monster that would be superior to most of those from the past. Initially, Giger wanted to design the creature form scratch. However, I was so impressed with his "Necronom IV" and "V" paintings form the "Necronomicon" book that I insisted he follow their form. I had never been so sure of anything in my life. They were quite specific to what I envisioned for the film, particularly in the unique manner in which they conveyed both horror and beauty.

I found the experience of working with Giger to be a very positive one. He threw himself into the project with great intensity, and he was always very ready to listen and come up with useful solutions to the daily challenges which we face on such a complex film. For me, it was immediately apparent that Giger should also sculpt his own designs, as well. I had visited him in Switzerland and became aware of his talents in working in three dimensions and I never considered any other option.

With further respect to ALIEN, Giger's designs were an especially unique experience for the audience. The world had simply never seen anything like that before. His work contributed significantly to the commercial success of the film.

I think you would have to compare Giger's work on ALIEN to the great German expressionistic films of the early part of this century, such as THE CABINET OF DR. CALIGARI and NOSFERATU. Although I don't think Giger's work is specifically reminiscent of these films in terms for aesthetic, it does harken back to them in the sense of originality and vision. It is extremely difficult to attain a "special tone" to a film which isn't seen as interfering with the story or worse yet, regarded as "artsy" - a very pejorative word in mainstream cinema. Movies, by their very nature and their costs, are a constant negotiation between compromise and what "I would really like..."

At its essence, Giger's art digs down into our psyches and touches our very deepest primal instincts and fears. His work has always had a disturbing effect on me, as it has had on so many others. I find it ultimately transcends discussion as to what category of artist he may fall into. He is simply unique within the world in which he exists, and his art stands in a category of its own. The proof of this lies in the intensity of his work and imagination, which I can only compare to Hieronymus Bosch and Francis Bacon in their powers to provoke and disturb.

Though I haven't searched for new science fiction projects since I did ALIEN and BLADE RUNNER, I have found that the genre enables one to work in an area where virtually anything is possible, and with current technology, can be made believable. I have come close to working with Giger on a couple of projects since we did ALIEN and it is my strong hope that we can work together again in bringing something special to the screen.


RIDLEY SCOTT 1996


Giger's work was also used in Ridley Scott's PROMETHEUS, based on the original designs Giger did, as well as riffs on his style and newer work.

  Spaceship from Prometheus (2012), from the original 1978 Giger designs.

 

H.R. Giger’s Alien: A Brief History Of The Man And the Monster

 

h.r. giger

Apart from Ridley Scott, there is one other man who’s ideas and designs are synonymous with the “Alien” franchise, H.R Giger. Having the honor of being credited with creating one of films most terrifying monsters, Giger’s name is now an adjective for anything that carries his signature style.

Giger was born Hans Rudolf Giger in Switzerland in 1940. After studying Architecture and Industrial Design, he used the skills he had learnt and incorporated them into the craft that would make him famous. Moving from the traditional ink and oil paintings, Giger started using Airbrushes to create large canvasses that depicted dark, surreal imagery that hadn’t really been seen before. The subjects in his work are often biomechanical combinations of human and machine which are unnerving to see, as is his strong sexual imagery. It also links with a trend that was prominent in the 70?s that explored the relationship between man and machine, Kraftwerk being another example. One of Giger’s main influences was Salvador Dali which goes some way to explain the surreal nature to his art.

People who see his work often wonder what must have shaped Giger to conceive the ideas he expresses through his Art. As a child, he wasn’t abused in anyway but states that he would regularly visit a local museum and be fascinated by a blackened mummy on display and obsess over photographs of a mob attacking and murdering the Emperor of China in 1904. Later in life he suffered from a condition known as ”Night Terror” which causes feelings of terror and dread in the first few hours of sleep. His first painting was a part of his art therapy to help him deal with his condition.



Dan O’Bannon, the screen writer of Alien had previously worked with Giger on the first failed attempt to bring Frank Herbert’s ‘Dune’ to the big screen. Once Alien had been given the green light, O’Bannon showed Ridley Scott some of Giger’s art work, specifically his Necronomicon book and suggested that Giger should be hired to design the alien creature.

Ridley Scott saw Giger’s 1976 Necronom IV print and immediately knew that was the alien he wanted in his film. What attracted Scott was that the creature in the print looked aggressive and sexual while at the same time it was a thing of beauty. Alien’s line producer Ivor Powell commented that it looked like it could ”easily fuck you before it killed you.” 20th Century Fox initially didn’t share Scott’s enthusiasm and were worried that Giger’s designs might be too ”disturbing” for the general audience but thankfully saw sense and hired Giger for the job.



After he was hired to work on Alien, Giger offered to redesign the alien from scratch but Ridley Scott (conscience of time restraints) said that the basis of the creature should be from Necronom IV. Originally he was only going to design the Alien, the Egg and the Chestburster but went on to create the ”Space Jockey” and his ship and the planet LV-426.

Giger envisioned the creature to be human like but with an armor that gave it full protection. And apart from looking menacing, Giger also laced it with sexuality to further disorientate the audience. This is most notable by the way the Xenomorph (it’s widely adopted name) penetrates it’s victim with it’s inner, phallic, secondary mouth which also has a second set of teeth and evokes ”vagina dentata” (a vagina with teeth).  The facehugger also orally rapes its victim as it impregnates the embryo that will eventually kill it’s host during it’s birth.

Giger deliberately gave the Xenomorph no obvious eyes as he thought it made the alien more frightening if you didn’t know where its looking. When constructing the alien, he used bits from a snake’s vertebrae, cooling tubes from a Rolls Royce and an actual human skull for the face. The head also had a semi-transparent dome but it was too fragile and kept breaking so it was designed to be easily removable if it needed changing. By the time of the second film, the transparent dome was replaced with an opaque, dark black dome.



I don’t think I need to go into the life cycle of a Xenomorph in any great detail as its fairly well known that the queen lays the egg that will eventually release a facehugger, who will then attach and impregnate an unlucky host. Once the embryo has matured, it will burst out of the chest and grow into a Xenomorph. Also, everyone knows about the acid for blood and it’s ability to crawl and camouflage itself.

But over time, fans have fleshed out the Xenomorph and theorized on how it actually functions. The fact that it has no eyes has led people to think that it uses echolocation in the same way a bat does to judge distances and locate potential victims. That may be an explanation for the ”hiss” it makes. It’s also been suggested that they have a hive mind so they can be directed by the queen in the same way bees or The Borg are in Star Trek.

They are also not just a dumb killing machine as demonstrated by the way they break out of confinement in Alien Resurrection and when the Queen figures out how to use the elevator during the climax of Aliens. James Cameron said that the Xenomorphs in Aliens had been alive much longer than the creature in the first Alien film and therefore learnt how to control machinery on a basic level as seen when they cut power to the base in Aliens.

However you look at it, its testament to Giger’s design that so many layers can be applied to the Xenomorph to make it stand out from the average movie monster.

Giger’s work on Alien won him an Academy Award in 1980 and brought his artwork to the attention of people who wouldn’t have known about it before. He’s designed jewelry, furniture and even bars. He also created the cover art for Debbie Harry’s solo album Koo Koo which was voted by Rolling Stone magazine as one of the top 100 album covers of all time.


When a redesigned variation of the Xenomorph was needed for Alien 3, Giger was approached by director David Fincher to see what he could come up with. However, this collaboration did not go as smoothly as it did in 1979 with Ridley Scott. Under the impression that he was primarily in charge of the redesign, Giger drew up plans for a new four legged alien that he hoped would out-do his original. Giger said in an interview;

”I had special ideas to make it more interesting. I designed a new creature, which was much more elegant and beastly, compared to my original. It was a four-legged Alien, more like a lethal feline – a panther or something. It had a kind of skin that was built up from other creatures – much like a symbiosis.”

Once he completed his concepts, he presented them to Tom Woodruff and Alec Gillis who were also doing the design work for Alien 3. Giger was under the impression that Woodruff and Gillis would be working from his designs but it turned out that infact they had their own plans for the new Alien. The situation got so out of control that Giger was dropped from the film but that didnt stop him from continuing to fax suggestions to Fincher. Giger recalled;

”David Fincher neglected to inform me that Woodruff and Gillis were also contracted to take care of the redesign of the Alien – I found out much later… I thought I had the job and that Woodruff and Gillis would work from my plans. On their side, they were convinced that it was their job and accepted my ‘suggestions’ with pleasure. They believed that all my effort was based on a huge love for the matter, because I worked hard even after my contract was over.”

Giger was clearly upset as he refused to give an interview for the behind the scenes documentary for Alien 3 until Fox reimbursed him. But he can rest assured that when people see the Xenomorph, it is Giger they associate with it and not anyone else.



 

So to what extent is Giger involved in Prometheus? Ridley Scott brought Giger on board early and showed him his plans for the film. Scott said;

”I brought him in, I showed him what we were doing, showed him the story and he liked it a lot. So he’s doing a little bit of work for me. He’s been doing some murals, big murals, which we’ll see in almost one of the first chambers we encounter when we land where we’re gonna go.”


Some eagle eyed fans believe they have spotted Giger’s ”Harkonnen Castle” design that went unused in the aborted Dune project. It appears on the planet surface in the trailer for Prometheus.

But dont expect to see the Xenomorph in Prometheus as its acceptance into popular culture appears to have turned Scott off;

”No. Absolutely not. They squeezed it dry. He (the Xenomorph) did very well. (He laughs) He survived, he’s now in Disneyland in Orlando, and no way am I going back there. How did he end up in Disneyland? I saw him in Disneyland, Jesus Christ!”

Scott involving Giger in Prometheus is a very clever move as it not only gives the film a uniquely dark edge that only Giger can bring to the table but it also gives the film a visual link with the Alien universe. Its also a testament to how closely linked Giger is with the Alien franchise and if you want to make a credible film in that world, you can’t do it without involving the architect who envisioned it.

The Xenomorph will always be one of cinema’s ultimate predators simply because it is so threatening and hard to stop. It has suffered from over exposure as of late, mainly due to Paul W.S Anderson and the dreadful Alive V’s Predator movie series. In those films you are introduced to more variations of the Xenomorph including the ”Predalien” which is a combination of the Xenomorph and Predator. They seem to forgot that ‘less is more’ and if you want a creature to remain a thing to fear, you have to demonstrate a degree of restraint and not desensitize the audience. The AVP films are largely ignored by most serious fans and for good reason.

But thankfully as soon as you rewatch Alien you immediately see that the Xenomorph still has the power to scare and shock you. And it will always be H.R Giger’s crowning achievement.

Article from www.whatculture.com